Speakers

  • Adrian Shaughnessy

    Independent Art Director

    and Author

    read biography

    Adrian Shaughnessy is a designer, art director and writer. He spent 15 years as creative director of Intro, the design studio he co-founded. Shaughnessy left Intro in 2004 to pursue an interest in writing, and now runs ShaughnessyWorks, a consultancy combining design and editorial direction.

    Shaughnessy has written and art directed numerous books on design. His most recent publication is Cover Art By, a survey of current music graphics. In 2005, he published How to be a Graphic Designer Without Losing Your Soul. It has been published in numerous languages and has sold 60,000 copies. He is currently working on a follow up entitled Graphic Design: A User’s Manual.

    He is editor of Varoom, and writes regularly for Eye and Creative Review. He is a contributing writer to Design Observer, the most widely read design blog in the world. He has a monthly column in Design Week and is a contributor to avant-garde music magazine The Wire.

    Shaughnessy has been interviewed on television and radio, and lectures extensively around the world. He hosts a radio show called Graphic Design on the Radio, on Resonance FM.

    www.graphicdesignontheradio.com

  • Alexandra Deschamps-Sonsino

    CEO Tinker

    Tinker

    read biography

    Alexandra was born in Montreal, Canada, but grew up in Paris and the Middle East. Returning to Canada, she first completed a Bachelor's degree in Industrial Design at the Universite de Montréal only to move back to Europe to complete a Master's degree in Interaction Design at the Interaction Design Institute Ivrea.

    She has been involved as a strategic designer and interaction design on project for clients such as Jaiku, Thinglink, Blast Radius, fo.am and Blyk before moving to London and becoming co-founding and CEO of technology and design consultancy Tinker.

    She is also an active conference speaker on the next generation industrial design, ubiquitous computing and implications of open source hardware in the design world.

    Based in London and Milan, Tinker supports creative minds and projects with technological implementation and world class knowhow in the areas of interaction design for interactive marketing, interactive lighting and retail environments, exhibition design. Since its beginnings Tinker have been involved with clients such as Artemide, Syneo, Icon Media Lab, YCN, Ico design and Accenture.

    http://www.tinker.it

  • Andy Cameron

    Head of Interactive

    Fabrica

    read biography

    http://www.andycameron.info/about

    Andy Cameron is an artist, designer, curator, writer and educator. His focus is interactive media.

    Andy co-founded the antirom studio - an influential art and design collective - in London in 1994. In the same year he created the Hypermedia Research Centre at the University of Westminster.

    As a partner at antirom he led major interactive projects with commercial clients and arts institutions, won D&AD and BIMA awards for interaction design, and published two critical essays – ‘Dissimulations, the Illusion of Interactivity’ and ‘The Californian Ideology’ (with Richard Barbrook).

    He co-founded Romandson Interactive in London 1999. In 2001 he was appointed visiting artist, and subsequently, Creative Director, in interaction design at Fabrica, the Benetton research centre in Italy. At Fabrica he is responsible for the research programme in interactive media as well as guiding Benetton’s online and interactive communication strategy.

    In 2002 Andy directed United People, an in-store video installation and online community for Benetton megastores worldwide. Andy has revitalised Benetton's web communication and directed several innovative marketing projects for the company, including an interactive shop window display system and a store based marketing TV channel - UCBTV.

    Andy has created interactive installations for museums, art galleries and public spaces. These include Jam at the Barbican in London in 1995, DARE at the Museum of the Moving Image in New York, 2003, I've Been Waiting for You in Seoul in 2006, Remote Control at MoCA Shanghai, 2007, and Les Yeux Ouverts at the Pompidou in Paris, 2006, Milan Triennale 2007 and the Museum of Art, Shanghai, 2007.

    Andy continues to write about the politics and aesthetics of interactive and networked media. He published ‘The Art of Experimental Interaction Design’ for IdN, 2004, a major survey of 30 of the most exciting interactive artists from around the world.

    Andy is currently working towards a new Fabrica exhibition in Tokyo in early 2008 and continues to develop Benetton's online and store based marketing communication. He also directs filmit, an innovative internet video project for primary schools in the UK for the Helen Hamlyn Trust.

    Andy divides his time between Treviso and London.

    http://www.fabrica.it/

  • Ann Longley

    Digital Strategy Director

    MediaEdge: CIA

    read biography

    Ann is Digital Strategy Director with MediaEdge: CIA (MEC), a global communications planning agency. She has been working in the digital arena in various capacities for over 10 years.

    Her work has taken her to Africa where she helped set up an award-winning social enterprise using mobile technology with support from Vodafone and to Bristol where she worked with Futurelab, the think-tank and ideas incubator focusing on digital innovation in education.

    Currently based in London, Ann has been helping MEC define their client service offer in the post-broadcast age. This includes being a catalyst behind MEC’s Social Media Practice that enables clients to understand the nature of online communities and how to activate them.

    Over the years, Ann has provided digital strategy consulting to clients including BT, Cadbury Schweppes, Chanel, Courtaulds Textiles, the Greater London Authority, Glaxo Smith Kline, Lotus Cars, Reuters, Rio Tinto, Scottish Power and Swinton Insurance. She has also written and published many articles and papers regularly presenting at marketing conferences.

    Blog Link: http://networkedcommunications.blogspot.com/

    http://www.mecglobal.com/

  • Brendan Dawes

    Creative Director

    Magnetic North

    read biography

    Brendan Dawes is Creative Director for magneticNorth, an interactive design group based in Manchester, UK. Over the years he's helped to realise projects for a wide range of brands including Diesel, BBC, Fox Kids, Channel 4, Disney, Benetton, Kellogg's and Coca-Cola.

    Ever since his first experiences with the humble ZX81 back in the early eighties, Brendan has continued to explore the interplay of people, code, design and art both in his role leading the team at mN and on brendandawes.com, a personal space where he publishes random thoughts, toys and projects created from an eclectic mix of digital and analog objects.

    Brendan regularly speaks at design conferences across the globe, has been featured in many magazine articles and books on interaction design as well as writing two solo works published by New Riders.

    The Museum of Modern Art in New York featured Brendan's "Cinema Redux" project as part of the ground breaking "Design and the Elastic Mind" exhibition in 2008

    http://www.madebymn.co.uk/

  • Colin Jenkinson

    Design Director

    Cogapp

    read biography

    Colin Jenkinson is Design Director at Cogapp, an interactive company based in Brighton.

    He has worked on projects for many of the company's world-class clients, including MoMA, The British Museum, V&A, BBC and National Portrait Gallery. His experience and commitment to producing creative work of the highest quality has seen Cogapp's design department successfully complete many ambitious projects, significantly raising the company's profile in the field. Cogapp has been innovating for more than twenty years, and continues to push every brief it receives to produce beautiful, long-lasting work.

    Colin graduated from Central Saint Martins in 1993, and has built a career spanning more than twelve years as a designer. He is passionate about innovative technology coupled with beautiful design that is accessible for everyone.

    http://www.cogapp.com

  • Michael Nutley

    Editor-in-chief

    New Media Age

    read biography

    Michael Nutley has been a business journalist for 23 years, covering a number of areas including software, telecommunications, construction and leisure.

    He took over as editor of New Media Age in July 2000, and was promoted to editor-in-chief last year. As editor-in-chief he maintains a strategic overview of the entire new media sector, from both a client and a service provider perspective.

    He’s also particularly interested in online advertising, the convergence of TV and the internet, and the transformative effect of interactive media on organisations.

    http://www.nma.co.uk

  • Paul Dawson

    Head of Interactive Media

    Conchango

    read biography

    Paul is responsible for customer experience strategy for Conchango’s clients. This involves leading a team of experts on everything from brand and customer interaction, from product to kiosk design and from ergonomics to cognitive psychology. Paul has spent much of his time in the last year developing advanced design concepts with the new rich interface technologies, developing everything from immersive experiences to new approaches to finding flights.

    Paul joined Conchango in 1999, having been in the Internet and multimedia industry since 1995. His vision was to create a single team capable of both design and build, as his belief was that only by understanding both can you create experiences that truly delight.

    he believes that this is truer than ever, and because of changing online demographics and different user experiences, it is more important than ever to be able to use different user interface paradigms and different development toolkits in ways that meet user and business needs.

    l works at a strategic level with companies like Virgin Atlantic, Tesco, Nectar, Virgin Mobile, News International and Associated Newspapers.

  • Simon Waterfall

    Creative Director, Poke

    Director, D&AD

    read biography

    In my mind CV stands for Cringing Vanity.

    I think, it’s impossible to predict your future, even when looking at your past. I guess I’ve done a fair bit and I’m lucky to have met some incredibly talented, generous people. And above all, I truly love what I do.

    I am creative director of Poke - a digital agency that challenges itself to think in a different way each day. We aspire to be a constant thorn in our clients, our colleagues and the industries sides.

    Before Poke, I was a founder of Deepend, before Deepend I achieved a Masters at the Royal College of Art. And before that I wrote games for Commodore 64.

    Yeah, and you think you’re retro chic…

    This year I am enormously embarrassed to be the youngest and first Digital president of the D&AD Global awards, again hoping to bring a little bit more electricity to all.

    http://www.pokelondon.com

  • Stacey Spiegel

    CEO and co-founder - Parallel Worlds Labs

    Parallel Worlds Labs

    read biography

    Stacey Spiegel is currently the CEO and co-founder of Parallel Worlds Labs which is focused on enhancing creative expression in on-line worlds. Previously Spiegel headed up a Canadian innovative new media company, I-mmersion, a forerunner in the arena of social computing, which developed the Immersion Cinema product in museums around the world.

    Spiegel was the co-creative director on the design of the Canada Pavilion for the World Expo 2005 in Aichi, Japan, which included a ground-breaking interactive experience called Virtual Canada. Arguably the world’s first virtual country, Virtual Canada used a 3D massively multiplayer game world to bring Canadians and others together in an open dialogue, in three languages, on the theme of cultural diversity.

    Spiegel is on an internationally renowned artist and visionary in the world of interactive media showing in such places as MultiMediale in Germany, DEAF in the Netherlands, Ars Electronica in Austria and Elecrta in Norway. A former fellow of MIT Center for Advanced Visual Study in Boston, from 1985 to 1987. Returning to Toronto Spiegel became an Adjunct Professor of Architecture and Landscape Architecture at the University of Toronto from 1992 to 1997.

    Currently he is an Adjunct professor in the department of Software Engineering and Game Design at McMaster University. Spiegel has been named the Artistic Director of “Rockheim” the National Rock and Pop Museum in Norway which is developing a Virtual Museum as a co-creation tool in the museum. His professional consulting practise helps to crystallize the dynamic opportunities between corporate and institutional clients in connecting their research and applied activities.

    www.pwlabs.com

  • Sue Hunt

    Director Rich Media for Europe

    DoubleClick

    read biography

    Sue Hunt is Director Rich Media for Europe at DoubleClick charged with driving the rich media agenda within leading publishers, media and creative agencies. With over nine years of experience, Sue has excellent knowledge of the rich media and display advertising industry.

    Managing the rich media sales, campaign management and technical services teams, Sue promotes an innovative and creative customer focused work ethos amongst her team.

    Sue is widely renowned for her expertise and knowledge of the industry and as such has played a key role in a number of committees and steering groups within the IAB, EIAA, and IPA DMG trade bodies. She has also presented at IAB, Ad:tech and Admonsters conferences. Prior to DoubleClick, Sue worked for AOL UK where she was Senior Manager of Operations and Planning. She has also held the role of Technical Operations Manager at Yahoo! Europe.

  • Tim Fendley

    Founder and Creative Director

    Applied Information Group

    read biography

    Tim Fendley is an information designer and a leading member of the UK design community. Tim was the designer of Graphics International and identities for SkodaAuto and Glasgow 1999. He was the lead designer of the ground breaking Bristol Legible City Initiative, and is currently working on mutli-modal information schemes for London, Leeds, Glasgow, Milton Keynes, Dublin and Vancouver.

    Tim has edited publications, received design awards and is a contributor to the international design press. He has spoken widely to government, educators and information design community on the subject of Legible Cities.

    Tim was part of the organising committee and speaker at IIID Designs and Destinations in London 2004, and is the Chairman of the Faculty of the Institute of Urban Information.

    www.aiglondon.com

  • Timo Veikkola

    Strategy and Insights Director

    The Future Laboratory

    read biography

    A fascination with people and societies led Timo Veikkola to a Master’s degree in anthropology, then a nine-year career with Nokia in Helsinki and London. As senior futures specialist with Nokia’s consumer futures team, Timo worked across the branding, marketing, design and corporate strategy departments to interpret and translate social and cultural trends for the company. He now brings his trends forecasting and consumer insight expertise to The Future Laboratory, where he works with a varied client list across the lifestyle industries.

    www.thefuturelaboratory.com

  • Ximo Peris

    Creative Director

    Smoothe

    read biography

    Ximo Peris initially trained as an architect before moving into architectural visualization in 1997. He lived in Holland for 3 years, teaching at TU Delft and working at DPI Animation House before moving to London and joining Hayes Davidson.

    Since 2000, Ximo has worked for Smoothe on a variety of large-scale film and animation projects across the UK and worldwide. Most notably Ximo liaised with the London 2012 bid team, delivering the CGI and managing an extensive team to create imagery and film sequences that very simply, yet effectively communicated the Olympic vision to a global audience.

    Other projects Ximo has delivered include work for Mercedes Benz to launch the new Mercedes Benz World at Brooklands, Orchid House, (Lower mill estate, waterfront Landmark homes project in the Cotswolds), which featured in BBC2’s design show and several large scale productions that incorporated green screen studio shoots for projects all over the middle east.

    Ximo is currently overseeing production on the next suite of communications to relate to the press for the Olympics and working on a large production in Kuwait promoting a mixed use district in central Kuwait City. Ximo regularly lectures and presents to students as well as architects on the language and techniques of visualization within the construction industry.

    Over the years Ximo has developed skills not only within the design aspect of his role, but discovered a real passion for teaching and training. He has built his team at Smoothe from nothing up to 15 people and regularly takes on students to help with their development. This enables him to have clear and concise explanation techniques and constantly hone his advice on the best ways to encourage people both creatively and professionally.

    Ximo and his teams work, regularly appears in noted industry journals such as the AJ, the BD and 3D World, and projects which he has been involved in have picked up awards at various events from the pretigious Big Chip Awards to the Imagina Awards. Ximo also wrote a chapter for Brian Smith’s “3ds Max 2008 Architectural Visualization-Beginner to Intermediate” that will be released on July the 31st. http://www.3dats.com/products.asp

    Some other links that you might find of interest:

    http://www.stroom.nl/paginas/pagina.php?pa_id=4422935

    http://www.mundosdigitales.org/english/noticias/noticia03.htm

    http://dmvc.vismasters.com/speakers.html

    http://www.smoothe.com